// Made by Slick unbindall echo echo echo Welcome Slick echo config made by Slick echo echo // __________ //----( Bindings )---> // ŻŻŻŻŻŻŻŻŻŻ bind "t" "impulse 201" bind "f" "impulse 100" bind "n" "nightvision" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "ESCAPE" "cancelselect" bind "TAB" "+showscores" bind "h" "+commandmenu" bind "`" "toggleconsole" bind "l" "timeleft" bind "UPARROW" "adjust_crosshair" bind "m" "chooseteam" bind "b" "buy" bind "o" "buyequip" bind "u" "messagemode2" bind "y" "messagemode" bind "w" "+forward" bind "s" "+back" bind "a" "+moveleft" bind "d" "+moveright" bind "SPACE" "+jump" bind "BACKSPACE" "+jump" bind "SHIFT" "walk_t" bind "CTRL" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "q" "lastinv" bind "r" "+reload" bind "g" "drop" bind "e" "+use" bind "," "buyammo1" bind "." "buyammo2" bind "F4" "clip1;armor;he;defusekit;flash;clip2;clmenu" bind "F5" "ak;clip1;m4;clip1;clmenu" bind "F6" "aug;clip1;g3;clip1;clmenu" bind "F7" "scout;clip1;clmenu" bind "F8" "awp;clip1;clmenu" bind "F9" "de;clip2;clmenu" bind "F10" "mp5;clip2;clmenu" bind "z" "radio1" bind "x" "radio2" bind "c" "radio3" bind "F12" "snapshot" bind "MOUSE3" "stopsound" bind "mwheelup" "stopsound;volup" bind "mwheeldown" "stopsound;voldown" bind "kp_home" "say: OKAY !! " bind "kp_uparrow" "say: NOPE !! " bind "kp_PgUp" "say: RESTART !! " bind "kp_leftarrow" "say_team: RUSH !! " bind "kp_5" "say_team: WAIT !! " bind "kp_rightarrow" "say_team: STOP !! " bind "kp_pgdn" "say_team: HELP !! " bind "kp_downarrow" "say_team : XXX 222 " bind "kp_end" "say_team : XXX 111 " // ________ //----( Client )---> // ŻŻŻŻŻŻŻŻ cl_himodels "0" cl_allowupload "1" cl_allowdownload "1" cl_solid_players "1" cl_bob "0" cl_bobcycle "0" cl_bobup "0" cl_dynamiccrosshair "1" cl_sidespeed "77777" cl_backspeed "77777" cl_forwardspeed "77777" _cl_autowepswitch "0" // _______ //----( Sound )---> // ŻŻŻŻŻŻŻ volume "0.3" // _________ //----( Network )---> // ŻŻŻŻŻŻŻŻŻ rate "15000" cl_cmdrate "50" cl_updaterate "50" cl_rate "9999" ex_interp "0.02" // _______ //----( Other )---> // ŻŻŻŻŻŻŻ max_shells "0" max_smokepuffs "0" mp_decals "2500" scr_conspeed "99999" r_decals "2400" cl_timeout "350" zoom_sensitivity_ratio "1" fastsprites "0" trackplayer "0" developer "1" sensitivity "4" hud_fastswitch "1" +mlook scr_conspeed "9999" setinfo "_vgui_menus" "0" // _______ //---(Aliases)---> // ŻŻŻŻŻŻŻ alias vol0 "volume 0.0; developer 1; echo -volume minim- (__________) ; developer 0; alias volup vol1; alias voldown vol0" alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________); developer 0; alias volup vol2; alias voldown vol0" alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________); developer 0; alias volup vol3; alias voldown vol1" alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______); developer 0; alias volup vol4; alias voldown vol2" alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______); developer 0; alias volup vol5; alias voldown vol3" alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____); developer 0; alias volup vol6; alias voldown vol4" alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____); developer 0; alias volup vol7; alias voldown vol5" alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___); developer 0; alias volup vol8; alias voldown vol6" alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__); developer 0; alias volup vol9; alias voldown vol7" alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_); developer 0; alias volup vol10; alias voldown vol8" alias vol10 "volume 1.0; developer 1; echo Volume MAX (_________*); developer 0; alias volup volmax; alias voldown vol9" alias volmax "developer 1; echo nu se poate mai tare; developer 0" alias volup "vol6" alias voldown "vol1" alias +rel00d "+reload" alias -rel00d "timeleft;stopsound;-reload" alias "+cj" "+jump;+duck" alias "-cj" "-jump;-duck" alias +shows "+showscores" alias -shows "timeleft;stopsound;-showscores" alias "clmenu" "slot10; longwait; slot10; wait; slot10; wait; slot10; longwait; slot10; longwait;longwait; slot10; slot10; slot10; slot10; slot10" alias longwait "wait;wait;wait;wait;wait" // alias clmenu "wait;slot10;wait;slot10;wait;slot10;wait;slot10;wait;slot10;wait;slot10" // alias clmenu "slot10; wait; wait; wait; wait; wait; slot10" alias clip1 "buy;menuselect 6;buy;menuselect 6;buy;menuselect 6;buy;menuselect 6" alias clip2 "buy;menuselect 7;buy;menuselect 7;buy;menuselect 7;buy;menuselect 7" alias buyhelm "buy;menuselect 8;menuselect 2" alias buyvest "buy;menuselect 8;menuselect 1" alias armor "buyhelm;buyvest" alias flash "buy;menuselect 8;menuselect 3" alias he "buy;menuselect 8;menuselect 4" alias smoke "buy;menuselect 8;menuselect 5" alias defusekit "buy;menuselect 8;menuselect 6" alias de "buy;menuselect 1;menuselect 3" alias mp5 "buy;menuselect 3;menuselect 1" alias ak "buy;menuselect 4;menuselect 1; alias m4 "buy;menuselect 4;menuselect 3; alias aug "buy;menuselect 4;menuselect 4; alias g3 "buy;menuselect 4;menuselect 2" alias awp "buy;menuselect 4;menuselect 6" alias scout "buy;menuselect 4;menuselect 5" alias walk_t "walk_on" alias walk_on "alias walk_t walk_off; +speed" alias walk_off "alias walk_t walk_on; -speed" alias weap_t "weap_on" alias weap_on "alias weap_t weap_off; cl_righthand 1" alias weap_off "alias weap_t weap_on; cl_righthand 0" alias "+dr" "say_team - [Atentie am aruncat arma ...] - " alias "drope" "+dr; drop" // __________ //----( HL Voice )---> // ŻŻŻŻŻŻŻŻŻŻ voice_enable "1" voice_modenable "1" voice_scale "0.75" voice_dsound "1" // END